Samuel Polacchini

Game Programmer

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Pac Man 3D

Description

3D version of the Pac Man ASCII project, based on Direct3D. The entire game and map editor codes from Pac Man ASCII were reused, in such ways this game was just a 3D view of the game, being even possible to run the ASCII version on a paralallel window if desirable.  

Video

Screenshots

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Skills

  • C++ programming
  • DirectX
  • Pathfinder AI

Environment

  • Dev C++

Development Period

January, 2005 (free time personal project)

Project Status

Complete with several maps plus an easy to use map editor (ASCII based)